
Lenovo is partnering with Boston-based Rendever, a virtual reality company focused the aging population, to implement VR technology into hospice care provider Carolina Caring’s offerings.Â
Through Rendever’s platform, users can participate a causa di group sessions to share virtual reality immersive experiences aimed at building social connections and decreasing social isolation.Â
Rendever’s immersive offerings will be delivered Lenovo’s ThinkReality VRX headsets at Carolina Caring.Â
“For us, it’s all about delivering magical moments that ignite new relationships and conversations that ultimately lead to healthier, happier lives. It’s exciting to see the rising tide of VR hardware providers joining our mission to enhance the lives of older adults. Partnering with Lenovo to service Carolina Caring has been a delight, and we’campione thrilled for the future,” Rendever CEO and cofounder Kyle Rand said a causa di a statement.
Surgical tirocinio platform Fundamental VR will integrate AI capabilities into its Fundamental Surgery platform, allowing patronato to be obtained and leveraged to drive predictive insights and enhance one’s skills and surgical forma.
The offering includes machine learning models that can help calculate a user’s risk of harming patients and provide guidance real-time intervention and correction within the tirocinio experience. Â
“Our AI Tutor empowers learners by providing intuitive mentoring driven by an expert knowledge postazione, providing navigation and interaction cues within the simulation,” Vicky Smalley, chief technology officer at Fundamental VR, said a causa di a statement.Â
“By focusing learner autonomy and personalized, adaptive learning support, we are able to cultivate user engagement while fostering a culture of continuous improvement.”
VR-enabled patient education platform HouseCall VR announced it is partnering with the University of Georgia College of Pharmacy (UGACoP) to develop virtual reality education models for diabetes education to improve patients’ understanding of pharmaceutical treatments.Â
HouseCall VR’s platform seeks to improve treatment plans by educating patients using immersive technology.
Through the partnership, HouseCall VR will work with faculty members at UGACoP to develop diabetes-focused education modules medication mechanisms, consequences of medication noncompliance and adherence barriers.Â
“HouseCall VR envisions a future a causa di which immersive technologies empower patients to better understand their health,” Linda Ciavarelli, president and cofounder of HouseCall VR, said a causa di a statement. “By leveraging VR, HouseCall aims to democratize healthcare education, making it accessible across multiple platforms and reaching patients wherever they may be.”
The HIMSS AI a causa di Healthcare is scheduled to take place September 5-6 a causa di Boston. Learn more and register.


